Unit name | Design and Computing |
---|---|
Unit code | AENG11600 |
Credit points | 20 |
Level of study | C/4 |
Teaching block(s) |
Teaching Block 4 (weeks 1-24) |
Unit director | Mr. Martin |
Open unit status | Not open |
Pre-requisites |
None |
Co-requisites |
None |
School/department | School of Civil, Aerospace and Design Engineering |
Faculty | Faculty of Engineering |
An introduction to the basic principles, tools, and skills required for engineering design and use of computers; principles and processes used in the design of aerospace vehicles; standards in presenting the general arrangement layouts of aerospace vehicle design concepts; consideration of design for manufacture and its effect on product cost and quality.
On successful completion of the unit the student will be able to: • interpret and present graphical information, including three-view 2D aircraft representations with associated principal dimensional/parametric data; • create 3D solid object models and engineering drawings using CAD; • demonstrate knowledge of basic design principles of aircraft; • use computer programming and spread-sheets for basic engineering tasks • apply basic knowledge and understanding of aerodynamics, dynamics and structures for the design of a model flight vehicle; manufacture, test and measure performance and produce documentation to clearly define the design and explain performance.
Lectures, laboratories, example classes, programming exercises.
Assessment is 100% coursework, consisting of:
50% Design:
50% Computing:
As recommended by unit director