These resources are designed for a range of age groups and provide activities for pupils in a variety of engineering disciplines.
A range of modelling exercises, from designing a diner to interstellar flight, that will test pupils' knowledge of maths in an applied context.
Digital-technology workshops (via Digimakers)
Step-by-step workshop guides to build hardware and software for computer games, using electronic platforms such as Arduino, Raspberry Pi, BBC Micro:bit and more.
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If you or your school would like to apply for an activity, please use the appropriate forms or email