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Unit information: Designing Technologies for Learning in 2025/26

Please note: Programme and unit information may change as the relevant academic field develops. We may also make changes to the structure of programmes and assessments to improve the student experience.

Unit name Designing Technologies for Learning
Unit code EDUCM0044
Credit points 20
Level of study M/7
Teaching block(s) Teaching Block 2 (weeks 13 - 24)
Unit director Dr. Oldfield
Open unit status Not open
Units you must take before you take this one (pre-requisite units)

None

Units you must take alongside this one (co-requisite units)

None

Units you may not take alongside this one

None

School/department School of Education
Faculty Faculty of Social Sciences and Law

Unit Information

Why is this unit important

This unit focuses on how research (educational and non-educational) can inform the design of effective learning technologies and how the design process can inform our understanding of learning. It reviews relevant learning concepts from a range of diverse perspectives and how these may be creatively interrelated in the design of learning approaches that exploit new and emerging sociotechnical developments. This might encompass exploring new challenges such as those arising in cloud computing, mobile platforms, data-driven learning and assessment, creator culture, agile approaches to change and open content and through a fuller understanding of the educational potential of developments such as in the social and semantic web, and in augmented reality and immersive environments. Concepts spanning education and the sciences of mind and brain will be brought together in this unit to enable students to develop insight into learning with and designing new technologies.

How does this unit fit into your programme of study

This unit aims to:

  • To develop an awareness of how current models of learning can support the design of technology aimed at supporting learning.
  • To develop a critical awareness of the many, complex and interacting factors influencing effective design of technology aimed at supporting learning.
  • To develop a critical appreciation of how to carry out research-based design and design-based research, and the relationship between these concepts.

Your learning on this unit

An overview of content

This unit focuses on the multi-faceted and complex processes involved in the design of learning technologies and examines relationships between design processes, digital technologies and understandings of learning. It reviews relevant concepts related to design and learning from a range of perspectives and considers how these may be creatively interrelated in design processes that engage with new and emerging sociotechnical developments. This unit includes critical examination of the concept of design, issues of equality and justice in design, contextual implications of different learning settings and the qualities and affordances of different technologies in relation to learning. Applying this knowledge, students will embark on a design process of their own, developing a learning technology through a series of collaborative and creative activities. Concepts spanning education, technology, Human-Computer Interaction, and learning will be brought together in this unit to enable students to develop insight into learning with and designing new technologies.

How will students, personally, be different as a result of the unit

By the end of this unit, you will

  • Have a critical appreciation for the importance of design of a technology and the many, complex and interrelated factors that influence design processes
  • Recognise how design processes of technologies can incorporate and support learning in different contexts
  • Have developed your own design idea of a learning technology through research, creative exploration, and collaboration with peers
  • Be more skillful at reflecting on and analysing design processes and approaches alongside knowledge and concepts across the inter-disciplinary field of design

Learning outcomes:

Through successful completion of this unit, students will be able to

  1. Discuss and critically examine how learning technologies are designed and the implications that design has on their use in different settings
  2. Use and integrate concepts across an interdisciplinary range of fields relevant to design of learning technologies (including human-centred design, human-computer interaction, educational technology, learning sciences and educational research) in order to make reflective and cogent design decisions related to learning technology
  3. Reflect critically upon processes and outcomes of designing a learning technology, demonstrating a critical awareness of the relationship between design and learning in specific contexts

How you will learn

This unit will be taught using a mixture of activities including seminars, lectures, reading, discussions and group work.

How you will be assessed

Tasks which help you learn and prepare you for summative tasks (formative):

To help gain understanding into the design process, students will spend considerable time during this unit trialling and discussing different parts of the design process, participating in creative and collaborative workshops and receiving feedback on their own idea for a technology for learning. These sessions will help develop and be incorporated into the final assessment. Tutors will also provide written formative feedback on the portfolios at least once mid-way through the term and offer a tutorial to support the second part of the assessment at the end of term.

Tasks which count towards your unit mark (summative):

Summative assessment for this unit consists of two parts. Both parts relate to the process of designing a technology to support learning, which will be developed and supported throughout the unit sessions.

Part 1 (25%): Portfolio of the design process (1,000-word equivalent) - As part of the unit, each student will create and maintain a portfolio of their design idea and process. (ILO 2, 3)

Part 2 (75%): Written essay (3,000 words) - This written work should critically reflect on the design process of the learning technology that students have developed in the unit. (ILO 1, 2, 3)

When assessment does not go to plan

When a student fails the unit and is eligible to resubmit, failed components will be reassessed on a like-for-like basis. Students will resubmit a revised version of the original work.

Resources

If this unit has a Resource List, you will normally find a link to it in the Blackboard area for the unit. Sometimes there will be a separate link for each weekly topic.

If you are unable to access a list through Blackboard, you can also find it via the Resource Lists homepage. Search for the list by the unit name or code (e.g. EDUCM0044).

How much time the unit requires
Each credit equates to 10 hours of total student input. For example a 20 credit unit will take you 200 hours of study to complete. Your total learning time is made up of contact time, directed learning tasks, independent learning and assessment activity.

See the University Workload statement relating to this unit for more information.

Assessment
The Board of Examiners will consider all cases where students have failed or not completed the assessments required for credit. The Board considers each student's outcomes across all the units which contribute to each year's programme of study. For appropriate assessments, if you have self-certificated your absence, you will normally be required to complete it the next time it runs (for assessments at the end of TB1 and TB2 this is usually in the next re-assessment period).
The Board of Examiners will take into account any exceptional circumstances and operates within the Regulations and Code of Practice for Taught Programmes.

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