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Unit information: Interactive AI Team Project in 2020/21

Please note: you are viewing unit and programme information for a past academic year. Please see the current academic year for up to date information.

Unit name Interactive AI Team Project
Unit code COMSM0087
Credit points 40
Level of study M/7
Teaching block(s) Teaching Block 4 (weeks 1-24)
Unit director Professor. Peter Flach
Open unit status Not open
Pre-requisites

None

Co-requisites
  • COMSM0022 Computational Logic for AI,
  • COMSM0023 Dialogue and Narrative,
  • COMSM0025 Machine Learning Paradigms,
  • EMATM1120 Uncertainty Modelling
School/department School of Computer Science
Faculty Faculty of Engineering

Description including Unit Aims

The aim of this unit is to provide students with practical experience in applying user-centred, theory-informed and evidence-based design and implementation methodologies to a real-world interactive AI challenge. The work will be done in teams of 3-5 students.

Unit content:

  • Software engineering methods and tools for interactive AI pipelines
  • Approaches to participatory and user-centred design
  • Development of low and medium fidelity prototypes
  • Approaches to evaluating interactive AI applications

Intended Learning Outcomes

  1. Critically engage in real-world challenges for interactive AI.
  2. Demonstrate an ability to plan and deliver a design-led solution based on the needs of users.
  3. Demonstrate an expert understanding of user-centred approaches towards evaluating, designing and implementing interactive AI technologies.
  4. Demonstrate a wide range of design and software engineering skills including using modern frameworks for developing and deploying AI pipelines.
  5. Demonstrate the ability to present academic interaction design and AI research in the format of a conference publication and a presentation.
  6. Critically engage with the design of data collection, prototyping, and evaluation for a design research project of a publishable level.
  7. Demonstrate the ability to critically engage in academic literature and conduct academic peer reviews.

Teaching Information

Teaching will be delivered through a series of mostly synchronous sessions, including lectures, seminars, practical activities, discussion groups, team work and self-directed exercises.

Assessment Information

1 Summative Assessment, 100% - Coursework. This will assess all ILOs.

Reading and References

Textbook for TB2: Preece, Jenny, Yvonne Rogers, and Helen Sharp. Interaction design: beyond human-computer interaction. John Wiley & Sons, 2015

Further readings will be given via Blackboard.

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