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Unit information: Game Localization in 2023/24

Unit name Game Localization
Unit code MODLM0028
Credit points 20
Level of study M/7
Teaching block(s) Teaching Block 2 (weeks 13 - 24)
Unit director Dr. Sam Strong
Open unit status Not open
Units you must take before you take this one (pre-requisite units)

None

Units you must take alongside this one (co-requisite units)

None

Units you may not take alongside this one

None

School/department School of Modern Languages
Faculty Faculty of Arts

Unit Information

This unit is designed to enable students not only to gain theoretical knowledge but also to acquire practical skills in game localization.

Students will develop a comprehensive understanding of the particular requirements in game localization as a subcategory of specialized translation. They will be equipped to enter the jobs market with a significant advantage in this particular field.

This unit will develop students’ skills as follows:

1) An understanding of games as new media

2) An understanding of the place of localization and trans-creation as a burgeoning academic discipline

3) The skills of negotiating technical challenges unique to the process of game localization, which will promote advanced problem-solving, critical thinking and lateral thinking skills.

4) A greater inter-cultural awareness and an appreciation of the various strategies which may be employed to mediate the differences between cultures

A comprehensive knowledge of the localization industry

Your learning on this unit

By the end of this unit students will have:

  1. developed their understanding of linguistic, cultural, legal and technical issues in order to effectively work in localization
  2. obtained skills required to undertake game localization tasks to a professional standard
  3. become familiar with standard practices in the game localization industry
  4. gained a deeper appreciation of the role of culture in translation and transcreation
  5. familiarised themselves at an advanced level with appropriate theoretical frameworks and research skills

How you will learn

Teaching will be delivered through a combination of synchronous sessions and asynchronous activities, including seminars, lectures, and collaborative as well as self-directed learning opportunities supported by tutor consultation.

How you will be assessed

Essay 3000 words (100%) testing ILOs 1-5

Resources

If this unit has a Resource List, you will normally find a link to it in the Blackboard area for the unit. Sometimes there will be a separate link for each weekly topic.

If you are unable to access a list through Blackboard, you can also find it via the Resource Lists homepage. Search for the list by the unit name or code (e.g. MODLM0028).

How much time the unit requires
Each credit equates to 10 hours of total student input. For example a 20 credit unit will take you 200 hours of study to complete. Your total learning time is made up of contact time, directed learning tasks, independent learning and assessment activity.

See the University Workload statement relating to this unit for more information.

Assessment
The Board of Examiners will consider all cases where students have failed or not completed the assessments required for credit. The Board considers each student's outcomes across all the units which contribute to each year's programme of study. For appropriate assessments, if you have self-certificated your absence, you will normally be required to complete it the next time it runs (for assessments at the end of TB1 and TB2 this is usually in the next re-assessment period).
The Board of Examiners will take into account any exceptional circumstances and operates within the Regulations and Code of Practice for Taught Programmes.

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