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Unit information: Animation Production in 2018/19

Please note: It is possible that the information shown for future academic years may change due to developments in the relevant academic field. Optional unit availability varies depending on both staffing and student choice.

Unit name Animation Production
Unit code COMSM0013
Credit points 20
Level of study M/7
Teaching block(s) Teaching Block 1 (weeks 1 - 12)
Unit director Mr. Dalton
Open unit status Not open
Pre-requisites

None

Co-requisites

COMS31000 Character and Set Design

School/department Department of Computer Science
Faculty Faculty of Engineering

Description

This unit explores animation principles, character setup and visual effects production. Professional software is used as a framework to introduce fundamental concepts. The syllabus includes:

  • Conceptual Design - storyboarding, character development and motion planning
  • Animation - animation principles, keyframing, path and camera animation
  • SDK and expressions
  • Character setup - character controls, skeletons and kinematics, deformers and constraints;
  • Dynamics and Simulation - soft and rigid bodies, particle and field effects

Intended learning outcomes

Successful completion of this unit will enable you to:

  • Design and produce complex animated computer graphics
  • Experience professional content production software
  • Understand the fundamentals of 3D animation production.

Teaching details

20 Lectures

Assessment Details

Coursework 100%

Reading and References

Isaac V Kerlow The art of 3D Computer Animation and Effects 2004 ISBN: 0-471-43036-6 Background

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