MSc Advanced Computing - Creative TechnologyFind a programme
|Faculty||Faculty of Engineering|
|Course length||One year full-time|
|Part-time study available||No, full-time only|
|Open to international students||Yes|
|Number of places||Not fixed|
|Start date||September 2016|
Games consoles and mobile devices are now ubiquitous, and computer graphics production has developed so rapidly that the best visual effects are those that you don't realise are there.
The Creative Technology programme is designed to introduce you to the rapidly emerging areas of computer science where technology impacts the creative design process. With a focus on industry-relevant content production, the programme introduces the theory behind animation and special effects production, interaction design and robotics. You will learn to program proficiently in C, explore a wide range of topics, experience the entire creative design process and develop key skills in independent research.
Fees for 2016/17
Full time fees
Fees quoted are per annum and subject to annual increase.
Funding for 2016/17
Further information on funding for prospective UK, EU and international postgraduate students.
In the introductory week you will take a programming proficiency test and will be placed in either an 'experienced' stream or a 'foundation' stream.
You will study your taught units between October and mid-June. After completing the taught units, you will work on a project between mid-June and late September.
Students on both streams will complete core units across the year such as:
- Animation Production
- Character and Set Design
- Computer Graphics
- Image Processing and Computer Vision
- Research Skills
- Server Software
- Web Technologies
You will be able to choose from a variety of units as part of your option choice. If, however, you are studying on the Foundation stream you must also include Programming in C (20 credit points) as part of your optional units.
You must complete a project that consists of researching, planning and implementing a major piece of work. The project must contain a significant scientific or technical component and will usually involve software development. It is usually submitted in September.
An upper second-class honours degree (or equivalent) in a Computer Science or related discipline.
See international equivalent qualifications on the International Office website.
|Selection process||Online application form|
|English language requirements||
Further information about English language requirements
|Admissions statement||Read the programme admissions statement for important information on entry requirements, the application process and supporting documents required.|
21 August 2016
Early application recommended; the programme will close once full.
This programme is designed to give you a significant advantage in the fast-paced world of emerging creative technologies industries. The programme will also give you the knowledge and experience to continue studying for a PhD, or to enter a career in research. With strong links to industry through the faculty’s academic staff and the University of Bristol Careers Service, we are well placed to support you in your career aspirations in industry or furthering your academic career.
Find out more about becoming a student at Bristol, and the support we offer to international students.
REF 2014 results
- 31% of research is world-leading (4 star)
- 56% of research is internationally excellent (3 star)
- 12% of research is recognised internationally (2 star)
- 1% of research is recognised nationally (1 star)
Results are from the most recent UK-wide assessment of research quality, conducted by HEFCE. More about REF 2014 results.
Get in touch
Phone: +44 (0) 117 954 5130 Email: email@example.com
MSc in Advanced Computing (CT)
Faculty of Engineering
University of Bristol
BS8 1TR, UK http://www.bris.ac.uk/engineering/graduate-school/pg-open/index.html http://www.bris.ac.uk/engineering/departments/computerscience